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gl_tex_env_combine_state Struct Reference

#include <mtypes.h>

List of all members.


Detailed Description

Texture combine environment state.

Todo:
If GL_NV_texture_env_combine4 is ever supported, the arrays in this structure will need to be expanded for 4 elements.

Definition at line 1462 of file mtypes.h.


Public Attributes

GLuint _NumArgsA
GLuint _NumArgsRGB
GLenum ModeA
GLenum ModeRGB
GLenum OperandA [3]
GLenum OperandRGB [3]
GLuint ScaleShiftA
GLuint ScaleShiftRGB
GLenum SourceA [3]
GLenum SourceRGB [3]

The documentation for this struct was generated from the following file:

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