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Sourcecode: virtualbox-ose version File versions

gl_shader Struct Reference

#include <mtypes.h>

List of all members.

Detailed Description

A GLSL vertex or fragment shader object.

Definition at line 2099 of file mtypes.h.

Public Attributes

GLboolean CompileStatus
GLboolean DeletePending
GLchar * InfoLog
GLboolean Main
GLuint Name
struct gl_programProgram
GLint RefCount
const GLchar * Source
GLenum Type

The documentation for this struct was generated from the following file:

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