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kLdr-win.c

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/* $Id: kLdr-win.c 2 2007-11-16 16:07:14Z bird $ */
/** @file
 * kLdr - The Dynamic Loader, Windows Specifics.
 */

/*
 * Copyright (c) 2006-2007 knut st. osmundsen <bird-kStuff-spam@anduin.net>
 *
 * This file is part of kStuff.
 *
 * kStuff is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * In addition to the permissions in the GNU Lesser General Public
 * License, you are granted unlimited permission to link the compiled
 * version of this file into combinations with other programs, and to
 * distribute those combinations without any restriction coming from
 * the use of this file.
 *
 * kStuff is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with kStuff; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 * 02110-1301, USA
 */

/*******************************************************************************
*   Header Files                                                               *
*******************************************************************************/
#include <Windows.h>

#include <k/kLdr.h>
#include "kLdrInternal.h"


/**
 * The DLL main function.
 *
 * @returns TRUE / FALSE.
 * @param   hDllHandle  The dll handle.
 * @param   dwReason    The reason we're being called.
 * @param   lpReserved  Reserved.
 */
00050 BOOL __stdcall DllMain(HANDLE hDllHandle, DWORD dwReason, LPVOID lpReserved)
{
    switch (dwReason)
    {
        case DLL_PROCESS_ATTACH:
        {
            int rc = kldrInit();
            return rc == 0;
        }

        case DLL_PROCESS_DETACH:
            kldrTerm();
            return TRUE;

        case DLL_THREAD_ATTACH:
        {
            //int rc = kLdrDyldThreadAttach();
            //return rc == 0;
            return TRUE;
        }

        case DLL_THREAD_DETACH:
            //kLdrDyldThreadDetach();
            return TRUE;

        default:
            return FALSE;
    }
}


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