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w16gc.c

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
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 * The Original Code is the Netscape Portable Runtime (NSPR).
 *
 * The Initial Developer of the Original Code is
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#include "primpl.h"
#include <sys/timeb.h>

PRWord *
_MD_HomeGCRegisters(PRThread *t, int isCurrent, int *np) 
{
    if (isCurrent) 
    {
        _MD_SAVE_CONTEXT(t);
    }
    /*
    ** In Win16 because the premption is "cooperative" it can never be the 
    ** case that a register holds the sole reference to an object.  It
    ** will always have been pushed onto the stack before the thread
    ** switch...  So don't bother to scan the registers...
    */
    *np = 0;

    return (PRWord *) CONTEXT(t);
}

#if 0
#ifndef SPORT_MODEL

#define MAX_SEGMENT_SIZE (65536l - 4096l)

/************************************************************************/
/*
** Machine dependent GC Heap management routines:
**    _MD_GrowGCHeap
*/
/************************************************************************/

extern void *
_MD_GrowGCHeap(uint32 *sizep)
{
    void *addr;

    if( *sizep > MAX_SEGMENT_SIZE ) {
        *sizep = MAX_SEGMENT_SIZE;
    }

    addr = malloc((size_t)*sizep);
    return addr;
}

#endif /* SPORT_MODEL */
#endif /* 0 */


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